News site for Traykon Campaign Setting. Used for real time information on updates and new files added to the site.
Saturday, November 24, 2012
Dragons of Traykon
That's right, Traykon's Dragons are revealed. Not quite the dragon's of Pern or the beasts from the Forgotten Realms. They are creatures worthy of note in and of themselves. Many of the old stereotypes must go out the window when creating encounters with these foes.
Although he's not Smaug, Jagenash is the Paragon most other dragons follow out of fear. He is currently the only Paragon with listed stats but I'm debating on adding a biography for him or not. He's certainly the oldest of living dragons so I am leaning towards telling his story as known by "lesser" races.
I'll say this section is about 85% complete, more than enough to put online. Stats for the other 3 Paragons will come up soon as I finalize the Paragon template. The dragon-kin such as the War Dragons of Krond have their history and abilities complete. I just need time to consider their stats and weigh them against playability. These sub-species should be tough but shouldn't be too powerful. The "unique" dragons, Death Dragons and the Twilight Dragon, still have some work to be done. Capable of giving Jagenash a life or death struggle, they still must come in just under his awesome power.
Look for more Dragons and their associates soon.
Sunday, November 04, 2012
Domain Downtime
Please forgive the downtime. My auto-renewal didn't work as I planned with the domain name. I'll be uploading new material soon.
Monday, April 02, 2012
Character Drawbacks
From Adamant Entertainment: I've put their Open Gaming Content for drawbacks online. I really like their system and will be adding more to it. I've been using a different system but now I'll switch to this one.
I'm also working on creating a large expansion of the possession ability including new skills, monsters, rules, and even a deity. I will put some of it online but some will be held back if I deem it worth publishing. If I'm lucky enough to get a publisher the work will mainly be open gaming content and I'll post the rest online after publication. After completed, if it's not worth publication I'll put the whole thing online.
I'm also working on creating a large expansion of the possession ability including new skills, monsters, rules, and even a deity. I will put some of it online but some will be held back if I deem it worth publishing. If I'm lucky enough to get a publisher the work will mainly be open gaming content and I'll post the rest online after publication. After completed, if it's not worth publication I'll put the whole thing online.
Thursday, January 19, 2012
Runecrafting
I have updated, clarified, and expanded the rules for Runecrafting. There was some ambiguity with the system and several "loop holes" in the system that have been taken care of. Feats compatible with Runecrafting are also specified as well as any changes to feats. For ease of access, I have included the item cost table for creating magic items and have removed the entries that do not apply to Runeweavers.
After an extended period of time, I have changed the Featured Article. I can't believe I let it stand for so long. A new poll is up using the old HTML Gear polling system. Some complaints with the new poll convinced me to go back to the old system for now until I have time to find a new one.
After an extended period of time, I have changed the Featured Article. I can't believe I let it stand for so long. A new poll is up using the old HTML Gear polling system. Some complaints with the new poll convinced me to go back to the old system for now until I have time to find a new one.
Wednesday, October 12, 2011
Updated Races and the Troll player race
Most Races have been updated finally. As a special treat, I have listed the updated Troll found in Traykon. This is a player race of Trolls trying to avoid the ancient curse that corrupted their race in times before memory. Players who choose this race must fight against their ancient nature and try to overcome the prejudices and hatred all other beings have against their kind.
Saturday, September 24, 2011
Paladins of the Elder Gods
Two of the oldest deities have seen the benefit the good gods gain from their paladins. The Unnamed One has elevated select followers to great heights of power in the past. Now he has unleashed the Unholy upon the land to represent his interests. Aragon, avatar of war and chaos, has forged a holy war machine in the Warmonger to bring war and chaos to new levels.
Saturday, September 17, 2011
Traits
I've fixed the trait databases. I was forced to go with a simpler format. Apparently I'm not that good at calling specific instances out of a single database. The basic traits are now showing up and I will add others as I recreate the main database.
Monday, September 12, 2011
Lesser Deities
An array of lesser deities have been added to the main Deities page. Cleanup work was done between deities and dependent classes. The Duskbrothers, followers of Kalivasha are now fully converted and up to date (including the name of the city they secretly control). Special divine entities have been updated. Minor cleanup and format changes made.
Wednesday, August 31, 2011
Domains
I have updated all the cleric Domains. There are three domains that are Traykon only and one (ice) that is a modified domain. Two domains that I did not have are now listed as Traykon Domains although they have not been linked to any deities yet. In total, I now have 42 domains listed. If a player wants to play with a sub-domain, I will have to take that on a case by case basis although I'll probably allow it with some background.
Two domains were removed, Shadow and Craft. Some deities were affected and I have removed those domains from their listing. The two new domains have not been added to deity listings yet. Several custom spells for domains ended up having Pathfinder equivalents so those custom spells no longer exist. I foresee no changes to the available domains.
Two domains were removed, Shadow and Craft. Some deities were affected and I have removed those domains from their listing. The two new domains have not been added to deity listings yet. Several custom spells for domains ended up having Pathfinder equivalents so those custom spells no longer exist. I foresee no changes to the available domains.
Tuesday, August 30, 2011
Updating Classes
I have worked out some major updates to several classes. Knights of Thorne have had their current incarnation play tested enough for me to call them current. Magehunters are now the mirror image of the Knights, and are a force to be feared. Runeweavers have had their abilities tested and a lot of tweaks have been added. The explanation of Runecrafting is up. Already a play tester discovered a minor exploit so I'm fixing it. Elven Dragoons are a mix of wilderness avengers and fringe guardian, the perfect protector of the elven lands. The ultimate assassins, the Order of Ash, have been updated to become the divine hands of fate.
The vaunted Code of Thorne has been updated and made realistic. Their new code makes the knights 3D characters and not mindless slaves of their chosen mage. Some divine creatures have made a return. Ulan's children, the Mord Wraiths, are devastating opponents that few would ever consider opposing. I have corrected the Traps section, the link was dead due to a typo. A whole new section on known magical items in Traykon has been introduced.
The vaunted Code of Thorne has been updated and made realistic. Their new code makes the knights 3D characters and not mindless slaves of their chosen mage. Some divine creatures have made a return. Ulan's children, the Mord Wraiths, are devastating opponents that few would ever consider opposing. I have corrected the Traps section, the link was dead due to a typo. A whole new section on known magical items in Traykon has been introduced.
Wednesday, August 10, 2011
Finished some major class conversion
The Knight of Thornes, Magehunters, and Order of Ash have been fully converted. These Traykon only classes are ready for play and stronger than expected. I have them listed in the restricted class section since the DM will have to understand the divine and social connections these characters present in a campaign. These classes were meant to be NPC classes when first created but through some creative roleplaying I am beginning to think no class should be NPC only unless it is completely unbalanced.
Friday, June 03, 2011
I have turned the Knights of Thorne into a regular class. They ARE restricted and we are in the process of play testing them know. We will be adding some stuff to their abilities but for now we are low level and I'm weighing their powers as we go.
Aeon Duana is a new minor deity and the patron of an entire people.
Otherwise all I've had time to do lately is minor corrections.
Aeon Duana is a new minor deity and the patron of an entire people.
Otherwise all I've had time to do lately is minor corrections.
Saturday, May 28, 2011
The new and improved RUNEWEAVER is now up for playtesting. Feel free to give any suggestions or other feedback.
Sunday, April 10, 2011
Traits
I have uploaded the Trait section. After talking it over with a few people I expect to make some expansions. For right now though, the basic outline is online. The data might not show up for a little while so please give it time to propagate.
Monday, April 04, 2011
Orcs are people too
I've updated the Orc Pantheon. Although two deities currently don't have full descriptions, the new 8 deities should give players a glimpse into why the orcs of Traykon are different than the mindless monsters you throw at a level 1 party. With a whole new genesis, the orcs compete with other races to live in a vast wilderness of grass. The Stranger, a deity alien even to an orc's mind, makes players and DMs both delve into the depths of their fears.
Also in this update, the long awaited release of the updated runeweaver. With one ability still under construction, the class is about to undergo massive play testing with hopes that I will be able to tweak it into a fully balanced basic class.
Also in this update, the long awaited release of the updated runeweaver. With one ability still under construction, the class is about to undergo massive play testing with hopes that I will be able to tweak it into a fully balanced basic class.
Sunday, February 20, 2011
Skill Set
The skills have been updated to Pathfinder (D&D 3.75). There are still a lot of little things that I will be trying to convert over. Already I have players who are using the converted Profession (Herbalist) / Craft (Alchemy) combination.
Wednesday, February 02, 2011
Divine Update
I've expanded the section on Traykon's deities a bit. I'm working on updating the domain section as well. Most notable of the deity changes I've made is the expansion of the section on Arum. Other deities will have their church and priest structures expanded. The symbols for various deities was also revisited and some have changed.
The weapons list has been expanded even further. I reincorporated several weapons that were left out after the edit. New weapons and even some from alternate campaigns were added for variety.
The weapons list has been expanded even further. I reincorporated several weapons that were left out after the edit. New weapons and even some from alternate campaigns were added for variety.
Tuesday, January 18, 2011
Labor of Love
I didn't realize just how much information my website contained until I started reformatting and changing everything over to the new system. What I thought would take a few weeks has turned into quite a chore. While working on this, I realized some things will get by me and there will be mistakes. Please be patient with me.
As I sort through the information I am trying to find all the contradictions and misinformation. Today I took stock of the site and realized that I am nearing the 40% mark of conversion. Soon I will start on the spell section and that will take some serious time and effort. Since I will be focusing on this large project, I invite anyone to email me suggestions or any corrections they may find.
As I sort through the information I am trying to find all the contradictions and misinformation. Today I took stock of the site and realized that I am nearing the 40% mark of conversion. Soon I will start on the spell section and that will take some serious time and effort. Since I will be focusing on this large project, I invite anyone to email me suggestions or any corrections they may find.
Wednesday, December 15, 2010
Updating Site to Pathfinder
I've been working at updating the site to follow Pathfinder rules. Due to the fact that I have so much information on my site, this is taking a lot longer than I expected. Since there is so much information, I am going to have to update the site in parts.
Consider any part of the site with a working header "with the Traykon button" as updated. We will be updating the rest of the areas and information as we come to it. Although the equipment section is not fully updated to the new format, the information found there is correct. Feel free to make suggestions or comments.
Thank you for your patience.
Consider any part of the site with a working header "with the Traykon button" as updated. We will be updating the rest of the areas and information as we come to it. Although the equipment section is not fully updated to the new format, the information found there is correct. Feel free to make suggestions or comments.
Thank you for your patience.
Wednesday, August 04, 2010
4.0 Dissapointment and the Future
Let's be honest, 4.0 signaled the end of role playing with Dungeons and Dragons. Wizards of the Coast went the wrong way by turning a beloved game into a tabletop version of Warcraft. It was the biggest joke played on the gaming community in history.
Lucky for us, fans and true role players wouldn't let the heart of the game die. The most obvious effort to keep the dreams of Gygax and three generations of gamers alive continues in the Pathfinder game system. I've recently been pointed to this system and it has revived my gaming fire.
This site goes through periods of activity alternating with a long downtime. I make no excuses for this but I also will make no promises. What I want to do now is take a long look at how my information is organized and make changes to how things are presented. I am also going to expand the information on Traykon and bring my campaign world to the internet public. Some may have noticed the changes already put in place. Others will follow as I begin to lay things out in a way that my players can more easier access the information.
Lucky for us, fans and true role players wouldn't let the heart of the game die. The most obvious effort to keep the dreams of Gygax and three generations of gamers alive continues in the Pathfinder game system. I've recently been pointed to this system and it has revived my gaming fire.
This site goes through periods of activity alternating with a long downtime. I make no excuses for this but I also will make no promises. What I want to do now is take a long look at how my information is organized and make changes to how things are presented. I am also going to expand the information on Traykon and bring my campaign world to the internet public. Some may have noticed the changes already put in place. Others will follow as I begin to lay things out in a way that my players can more easier access the information.
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